![]() ![]() A new material node allows the user to switch between multiple materials using a numeric index.This lets animators add unique animation data to each layer, as well as allows them to control how the layers blend together. A new controller allows the user to add multiple Transform controllers to an object as layers of blended animation data. ![]() The array modifier can now use a progressive transform mode that increments the transform value for each element.Several modes are available including random, sequenced, and the ability to change the ID of the first and last clone in an array and randomise the remainder. The array modifier includes a new Material ID rollout that can control the materials IDs on a per-face or per-element basis.This type of pattern is frequently seen in nature, particularly in plants and trees. The array modifier is updated with a new Phyllotaxis distribution technique.OpenVDb booleans are topologically independent of the source geometry and they will often yield good results even when mesh errors are present that would cause standard boolean techniques to fail. An OpenVDB meshing method is included in the new boolean modifier, providing an alternate wat to calculate operations.A new boolean modifier is available that allows users to incorporate boolean operations into the modifier stack.OCIO colour management is now available as a technology preview, bringing modern colour management solutions throughout Max. ![]()
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